top of page

Resume

download.png
logo2.png
big-fish-games-squarelogo-1531932984243.
Goblin.png

 

Email: DaveLBruno@gmail.com

LinkedIn: www.linkedin.com/in/davebrunoanimation

Objective: Animation and Art Creation 

Tools: Spine, Flash/Adobe Animate, After Effects, Photoshop, Illustrator, Maya, Blender.

           Excel, JIRA, Perforce, Sharepoint. Mac OS, Windows OS, HTML5, Unity

           Tablets, Cintiqs.



Experience: 10+ Years

Scopely, Remote, CA. May 2022 - Present

Animator

Duties: Animation and Outsource Direction

Tools: Unity, Maya

Game: “Monopoly Go!" Mobile Board Game - Mobile

PUPPET COMBO, Remote. Contract

Freelance Character Animator

Duties: Character Animation

Tools: Blender, Unity

Game: “MURDER HOUSE" July 2020 - Playstation 1 Style Survival Horror Game - PC/Steam, Xbox, Switch, PS4

Game: “Stay Out Of The House" Feb 2021 - Playstation 1 Style FPS Horror Game - PC/Steam
Game: “Blood Wash" July 2021 - Playstation 1 Style FPS Horror Game - PC/Steam

Game: “Night at the Gates of Hell" April 2022 - Playstation 1 Style FPS Horror Game - PC/Steam

Game: “Deadly Night" July 2022 - Playstation 1 Style FPS Horror Game - PC/Steam

 

Big Fish Games, Oakland, CA. June 2017 - May 2022

Game Animator II

Duties: Game Animation and Art Asset creation

Tools: Spine, Adobe Animate, Photoshop, Maya, Blender, Unity, JIRA

Game: “Big Fish Casino" Social Gambling Game- Facebook, Mobile

              -Serengeti Splendor" Big Fish Casino Slot Machine, Animation
              -“Jackpot City Deluxe" Big Fish Casino Slot Machine, Animation

              -“Party Wave" Big Fish Casino Slot Machine, Animation

              -“Espionage Express" Big Fish Casino Slot Machine, Animation

              -“The Great Museum Heist" Big Fish Casino Slot Machine, Animation

              -“Wrath of Kong" Big Fish Casino Slot Machine, Animation

Game: “Gambit" Card Battling Game - Mobile. Character Animation

Game: “Project Windmill" NDA - Mobile. Asset Animation

Game: “Project Slotsberg" NDA - Mobile. 3D Character Animation, Asset Animation

Goblin Society Games, Remote. Contract

Freelance Artist

Duties: Concept and Line Art on Characters and Monsters

Tools: Photoshop

Game: “Through the River and Over the Woods" April 2021 - Board Game

IGT, San Francisco, CA. June 2013 - June 2017

Game Artist II

Duties: Game Animation and Art Asset creation.

Tools: Adobe Animate, Photoshop, Illustrator, Maya, JIRA

Game: “Ultimate X Triple/Five/Ten Play Poker" Online Video Poker - Desktop 

Game: “Siberian Storm Dual Play" Online Slot Machine - Desktop, Mobile

Game: “Ghostbusters Spectral Search" Online E-Instant Game- Desktop, Mobile

Game: “Ghostbusters Triple Slime" Online Slot Machine - Desktop, Mobile

Game: “Mighty Quiver" VR Mobile Game - Mobile

 

Studio Yotta, Remote. September 2015 - December 2015

Freelance Animator

Duties: Character Animation. Clean-up Animation.

Tools: Adobe Animate

TV Show: "Obituary: A Grave Beginning" Pilot Episode

Animated Short: "Starbomb - The Simple Plot of Metal Gear" Music Video

 

​Lightside Games, Mountain View, CA. October 2011 – April 2013​
Game Animator

Duties: Game Animation and Art Asset creation.

Tools: Adobe Animate, After Effects, Photoshop
Game: “Legend Hunter” Facebook
Game: “Journey of Moses” Facebook 
Game: “Journey of Jesus: The Calling” Facebook
Game: “Light the Way: The Bible” Facebook, iOS. 
Game: “Let There Be Light” Facebook, iOS 

 

​Calabash Animation, Chicago, IL. September 2010, April 2011​
Freelance Traditional Animator​

Duties: Character In Betweens. 2D Lighting Animation

Tools: Pencil & Paper
Commercial: “To Lose La Trix” Trix Yogurt commercial
Commercial: “Everybody Flies” Lucky Charms commercial.

 

​WMS Gaming, Chicago, IL. July 2010 – December 2010​
Creative Services Art Intern​

Duties: Game Animation and Art Asset creation.

Tools: Adobe Animate, After Effects, Photoshop, Illustrator



Education

Bachelor of Arts

2006-2010. Columbia College Chicago, IL.
Film and Video Major, Traditional Animation Concentration.



Recommended By:

"I had the pleasure to hire and manage Dave for many years at Big Fish Games, and I remember even in his first week I was impressed with his Character Animation skills. They were big, exaggerated performances, and always a joy to look at-- and I had the feeling that up until that point he didn't have much of an opportunity to really flex his skills in that way. As months went by, I came to appreciate how well he meshed with and collaborated with the rest of the team. In a team full of introverts, he'd work to intentionally spur conversation and facilitate conversation, that is an intuition not easily taught. And as years came and gone, the thing I appreciated most about working with Dave is his thirst to grow and take on more challenges. I've seen him work outside of his comfort zone and become a stronger animator because of it. He's learned so much from the other animators on the team, from seeking out new mediums to work in, and for asking for new responsibilities.

 

That is all to say, Dave is a wonderful animator and an even better teammate. He's also very plugged into what's cool and new in animation and is always glad to talk shop about it :)"

    ~Tim Giang - Art Manager at Big Fish Games

"Dave Bruno is not only the friendliest employee you will ever have, but also one of the most creative. He is one of those rare people you find who is truly passionate about what he does. Dave is constantly creating both on the job and in his spare time; whether it’s drawing, designing, or animating. He also has that rare quality of being creative as well as being organized. He is able to take work that is passed on to him as well as fix any issues that another artist may have missed. His zest for artistic creativity is contagious, and will inspire your own work."

    ~Ana Rollins - Online Game Artist II at IGT

"Dave is a wonderful artist and animator! He has such a positive creative spirit that he is a joy to work with. Every time that a task is assigned to him, he brings enthusiasm and energy to it. I have had such a great time working with Dave. He is so easy to work with and always interested in making things look their best. He takes direction and criticism well, and his work is really superb"

    ~Susannah Kirtland - Art Director at Lightside Games.​


“Dave is a great artist, and a great teammate. He is able to maintain both speed and innovation, meaning never missed a deadline and still able to put in creative thoughts on the assignments given. He is cheerful and outgoing, which always lighten the mood of the team even after a long day of over time (or two... or three...). Animation and character works are his strong suit, he is definitely a great member to have on any given size of a team.”
      ~Shaun Tsai – Senior Flash Artist at Lightside Games​


Other recommendations made upon request.

Contact

 

bottom of page