Resume
Email: DaveLBruno@gmail.com
LinkedIn: www.linkedin.com/in/davebrunoanimation
Objective: Animation and Art Creation
Tools: Spine, Flash/Adobe Animate, After Effects, Photoshop, Illustrator, Maya, Blender.
Excel, JIRA, Perforce, Sharepoint. Mac OS, Windows OS, HTML5, Unity
Tablets, Cintiqs.
Experience: 10+ Years
Scopely, Remote, CA. May 2022 - Present
Animator
Duties: Animation and Outsource Direction
Tools: Unity, Maya
Game: “Monopoly Go!" Mobile Board Game - Mobile
PUPPET COMBO, Remote. Contract
Freelance Character Animator
Duties: Character Animation
Tools: Blender, Unity
Game: “MURDER HOUSE" July 2020 - Playstation 1 Style Survival Horror Game - PC/Steam, Xbox, Switch, PS4
Game: “Stay Out Of The House" Feb 2021 - Playstation 1 Style FPS Horror Game - PC/Steam
Game: “Blood Wash" July 2021 - Playstation 1 Style FPS Horror Game - PC/Steam
Game: “Night at the Gates of Hell" April 2022 - Playstation 1 Style FPS Horror Game - PC/Steam
Game: “Deadly Night" July 2022 - Playstation 1 Style FPS Horror Game - PC/Steam
Big Fish Games, Oakland, CA. June 2017 - May 2022
Game Animator II
Duties: Game Animation and Art Asset creation
Tools: Spine, Adobe Animate, Photoshop, Maya, Blender, Unity, JIRA
Game: “Big Fish Casino" Social Gambling Game- Facebook, Mobile
-“Serengeti Splendor" Big Fish Casino Slot Machine, Animation
-“Jackpot City Deluxe" Big Fish Casino Slot Machine, Animation
-“Party Wave" Big Fish Casino Slot Machine, Animation
-“Espionage Express" Big Fish Casino Slot Machine, Animation
-“The Great Museum Heist" Big Fish Casino Slot Machine, Animation
-“Wrath of Kong" Big Fish Casino Slot Machine, Animation
Game: “Gambit" Card Battling Game - Mobile. Character Animation
Game: “Project Windmill" NDA - Mobile. Asset Animation
Game: “Project Slotsberg" NDA - Mobile. 3D Character Animation, Asset Animation
Goblin Society Games, Remote. Contract
Freelance Artist
Duties: Concept and Line Art on Characters and Monsters
Tools: Photoshop
Game: “Through the River and Over the Woods" April 2021 - Board Game
IGT, San Francisco, CA. June 2013 - June 2017
Game Artist II
Duties: Game Animation and Art Asset creation.
Tools: Adobe Animate, Photoshop, Illustrator, Maya, JIRA
Game: “Ultimate X Triple/Five/Ten Play Poker" Online Video Poker - Desktop
Game: “Siberian Storm Dual Play" Online Slot Machine - Desktop, Mobile
Game: “Ghostbusters Spectral Search" Online E-Instant Game- Desktop, Mobile
Game: “Ghostbusters Triple Slime" Online Slot Machine - Desktop, Mobile
Game: “Mighty Quiver" VR Mobile Game - Mobile
Studio Yotta, Remote. September 2015 - December 2015
Freelance Animator
Duties: Character Animation. Clean-up Animation.
Tools: Adobe Animate
TV Show: "Obituary: A Grave Beginning" Pilot Episode
Animated Short: "Starbomb - The Simple Plot of Metal Gear" Music Video
Lightside Games, Mountain View, CA. October 2011 – April 2013
Game Animator
Duties: Game Animation and Art Asset creation.
Tools: Adobe Animate, After Effects, Photoshop
Game: “Legend Hunter” Facebook
Game: “Journey of Moses” Facebook
Game: “Journey of Jesus: The Calling” Facebook
Game: “Light the Way: The Bible” Facebook, iOS.
Game: “Let There Be Light” Facebook, iOS
Calabash Animation, Chicago, IL. September 2010, April 2011
Freelance Traditional Animator
Duties: Character In Betweens. 2D Lighting Animation
Tools: Pencil & Paper
Commercial: “To Lose La Trix” Trix Yogurt commercial
Commercial: “Everybody Flies” Lucky Charms commercial.
WMS Gaming, Chicago, IL. July 2010 – December 2010
Creative Services Art Intern
Duties: Game Animation and Art Asset creation.
Tools: Adobe Animate, After Effects, Photoshop, Illustrator
Education
Bachelor of Arts
2006-2010. Columbia College Chicago, IL.
Film and Video Major, Traditional Animation Concentration.
Recommended By:
"I had the pleasure to hire and manage Dave for many years at Big Fish Games, and I remember even in his first week I was impressed with his Character Animation skills. They were big, exaggerated performances, and always a joy to look at-- and I had the feeling that up until that point he didn't have much of an opportunity to really flex his skills in that way. As months went by, I came to appreciate how well he meshed with and collaborated with the rest of the team. In a team full of introverts, he'd work to intentionally spur conversation and facilitate conversation, that is an intuition not easily taught. And as years came and gone, the thing I appreciated most about working with Dave is his thirst to grow and take on more challenges. I've seen him work outside of his comfort zone and become a stronger animator because of it. He's learned so much from the other animators on the team, from seeking out new mediums to work in, and for asking for new responsibilities.
That is all to say, Dave is a wonderful animator and an even better teammate. He's also very plugged into what's cool and new in animation and is always glad to talk shop about it :)"
~Tim Giang - Art Manager at Big Fish Games
"Dave Bruno is not only the friendliest employee you will ever have, but also one of the most creative. He is one of those rare people you find who is truly passionate about what he does. Dave is constantly creating both on the job and in his spare time; whether it’s drawing, designing, or animating. He also has that rare quality of being creative as well as being organized. He is able to take work that is passed on to him as well as fix any issues that another artist may have missed. His zest for artistic creativity is contagious, and will inspire your own work."
~Ana Rollins - Online Game Artist II at IGT
"Dave is a wonderful artist and animator! He has such a positive creative spirit that he is a joy to work with. Every time that a task is assigned to him, he brings enthusiasm and energy to it. I have had such a great time working with Dave. He is so easy to work with and always interested in making things look their best. He takes direction and criticism well, and his work is really superb"
~Susannah Kirtland - Art Director at Lightside Games.
“Dave is a great artist, and a great teammate. He is able to maintain both speed and innovation, meaning never missed a deadline and still able to put in creative thoughts on the assignments given. He is cheerful and outgoing, which always lighten the mood of the team even after a long day of over time (or two... or three...). Animation and character works are his strong suit, he is definitely a great member to have on any given size of a team.”
~Shaun Tsai – Senior Flash Artist at Lightside Games
Other recommendations made upon request.